Floyd Warshall Algorithm

Graph

Floyd's or Floyd-Warshall Algorithm is used to find all pair shortest path for a graph. This algorithm works for weighted graph having positive and negative weight edges without a negative cycle.

Problem

Consider the following weighted graph.

Our task is to find the all pair shortest path for the given weighted graph.

Steps

Step 1: Remove all the loops.

Note! Any edge that starts and ends at the same vertex is a loop.

Step 2: Remove all parallel edges between two vertices leaving only the edge with the smallest weight.

Step 3: Create a distance and sequence table.

How we will proceed

  • To find the shortest path between any two nodes we will draw two tables namely, Distance Table (D) and Sequence Table (S).
  • We can also refer these tables as matrix.
  • The Distance table (D) will hold distance between any two vertices.
  • The Sequence table (S) will hold the name of the vertices that will help in finding the shortest path between any two vertices.
  • If a graph has k vertices then our table D and S will have k rows and k columns.
  • We will use the iterative method to solve the problem.

Notations we will be using

k = Iteration number
Dk = Distance table in kth iteration
Sk = Sequence table in kth iteration
dij = The distance between vertex i and j

There are 4 vertices in the graph so, our tables (Distance and Sequence) will have 4 rows and 4 columns.

Distance table D

This table holds the weight of the respective edges connecting vertices of the graph. So, if there in an edge u --> v connecting vertex u to vertex v and having weight w then we will fill the distance table D[u][v] = w. If there is no edge connecting any two vertex u to v then in that case we will fill D[u][v] = INFINITY.

D01234
1
2
3
4

From the graph above we will get the following distance table.

D01234
1-512
25-3INF
313-4
42INF4-

INF means INFINITY

Sequence table S

This table holds the vertex that will be used to find the shortest path to reach from vertex u to vertex v.

S01234
1
2
3
4

From the graph above we will get the following sequence table.

S01234
1-234
21-34
312-4
4123-

INF means INFINITY

Important Condition

We will fill the cell Cij in distance table Dk using the following condition.

Is dij > dik + dkj [in distance table Dk-1]
If YES then fill the cell Cij in Dk table with the value dik + dkj of Dk-1 table
If NO then fill the cell Cij in Dk table with the value dij of Dk-1 table
where
i = row number
j = column number
k = iteration number
i.e., we will always fill the cell Cij in Dk table with the smallest value.

Note! If a graph has N vertices then we will be iterating N times.

The graph has 4 vertices so, we will be iterating 4 times.

Solution

After completing the 4 iterations we will get the following distance array.

D41234
1-412
24-36
313-3
4263-

And the following sequence table

S41234
1-334
23-33
312-1
4131-

And the required shortest paths.

Source Vertex (i)Destination Vertex (j)DistanceShortest Path
1241 --> 3 --> 2
1311 --> 3
1421 --> 4
2332 --> 3
2462 --> 3 --> 1 --> 4
3433 --> 1 --> 4

Code in C


#include <stdio.h>

#define INF 99999
#define MAX 10

void display(int arr[][MAX], int size);
void floyds(int D[][MAX], int S[][MAX], int size);

int main(void) {
  
  //distance array
  /*
    we have created a distance array of size 10x10 (MAX x MAX)
    but we will be using only 4x4 as the graph has 4 vertices
  */
  int D[MAX][MAX] = {
    {INF, 5, 1, 2},
    {5, INF, 3, INF},
    {1, 3, INF, 4},
    {2, INF, 4, INF}
  };
  
  //sequence array
  /*
    we have created a sequence array of size 10x10 (MAX x MAX)
    but we will be using only 4x4 as the graph has 4 vertices
  */
  int S[MAX][MAX] = {
    {INF, 2, 3, 4},
    {1, INF, 3, 4},
    {1, 2, INF, 4},
    {1, 2, 3, INF}
  };
  
  int size = 4;    //total number of vertices in the graph
  
  floyds(D, S, size);
  
  return 0;
}

void floyds(int D[][MAX], int S[][MAX], int size) {
  int i, j, k, l;
  
  //arrays to hold data for current iteration
  /*
    we have created arrays of size 10x10 (MAX x MAX)
    but we will be using only 4x4 as the graph has 4 vertices
  */
  int Dk[MAX][MAX], Sk[MAX][MAX];
  
  //set Dk and Sk to 0
  for(i = 0; i < size; i++) {
    for(j = 0; j < size; j++) {
      if(i == j) {
        Dk[i][j] = INF;
        Sk[i][j] = INF;
      } else {
        Dk[i][j] = 0;
        Sk[i][j] = 0;
      }
    }
  }
  
  
  //iteration
  /*
    since array indexing start from 0 in C programming
    so, we are setting i,j,k,l to 0
    
    note! in the video tutorial above we have used arrays
    starting from index 1
    
    video: https://www.youtube.com/watch?v=X6n30V6qCWU
  */
  for(k = 0; k < size; k++) {
    
    //step 1:
    //for each iteration we copy the kth row and kth column to
    //the current array
    for(l = 0; l < size; l++) {
      //copy row
      Dk[k][l] = D[k][l];
      Sk[k][l] = S[k][l];
      
      //copy column
      Dk[l][k] = D[l][k];
      Sk[l][k] = S[l][k];
    }
    
    //step 2:  
    //compute the distance and sequence value for
    //current iteration
    for(i = 0; i < size; i++) {
      
      //for kth iteration we skip the kth row
      if(i == k) {
        continue;
      }
        
      for(j = 0; j < size; j++) {
        
        //for kth iteration we skip the kth column
        if(j == k) {
          continue;
        }
        //if i and j are same i.e., referring to same vertex we skip it
        if(i == j) {
          continue;
        }
        
        //checking
        if(D[i][j] > D[i][k] + D[k][j]) {
          Dk[i][j] = D[i][k] + D[k][j];
          Sk[i][j] = (k+1);  //kth iteration, as indexing starts from 0 so, we add 1
        } else {
          Dk[i][j] = D[i][j];
          Sk[i][j] = S[i][j];
        }
      }
    }
    
    //step 3:
    //copy content of Dk and Sk to D and S
    for(i = 0; i < size; i++) {
      for(j = 0; j < size; j++) {
        D[i][j] = Dk[i][j];
        S[i][j] = Sk[i][j];
      }
    }
  }
  
  //print the distance array and sequence array result
  printf("Distance array: \n");
  display(D, size);
  printf("Sequence array: \n");
  display(S, size);
}

void display(int arr[][MAX], int size) {
  int i, j;
  for(i = 0; i < size; i++) {
    for(j = 0; j < size; j++) {
      if(arr[i][j] == INF) {
        printf("%10s ", "INF");
      } else {
        printf("%10d ", arr[i][j]);
      }
    }
    printf("\n");
  }
}

Time complexity

The time complexity of Floyd's or Floyd-Warshall algorithm is O(V3).

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