Design Patterns - Getting Started

Design Patterns - Getting Started

Design Patterns

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In this tutorial series we will learn about different patterns that we can use to solve software design problems.

Table of Content

What is a Design Pattern?

Design Patterns are reusable solutions to commonly occurring problem in software design.

Types of Design Patterns

Design Patterns are grouped under three categories - Creational, Structural and Behavioral.

Creational Design Patterns

Creational Design Patterns focus on the creation of objects. This helps us in reusing exisiting code.

Following are the list of Creational Design Patterns.

  • Singleton
  • Factory
  • Abstract Factory
  • Builder
  • Constructor
  • Prototype

Structural Design Patterns

Structural Design Patterns focuses on assembly of objects into larger composition and also keeping structural efficiency and flexibility.

Following are the list of Structural Design Patterns.

  • Adapter
  • Bridge
  • Flyweight
  • Facade
  • Decorator
  • Proxy
  • Composite

Behavioral Design Patterns

Behavioral Design Patterns focuses on the algorithms and assignments of responsibilities between objects and communication between them.

Following are the list of Behavioral Design Patterns.

  • Strategy
  • Observer
  • Command
  • Iterator
  • Mediator
  • Visitor
  • State
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